Our theory is that the two points of interest were inspired by these two. These two themes can be found on the map near the capture point and both of them are interactable.Ĭurrently there are two champions related to this map, Namely Azaan and Furia. There are two main points of interest in the map: “Hammer” and “Orb”. This will arguably be a fun playground for Flankers, especially those with high mobility abilities like Maeve and Vora. You and nearby allies are healed for 15% of the damage you deal with your weapon attacks.The map has many rooms and entrances that allow players to flank easily. Increase the Chain range of Shock Pulse by %. This is a list with all cards available to Grohk: He takes flight with his ultimate Tempest, which will slow and strike nearby enemies all the while healing nearby allies. To support his team he can plant two Healing Totems at long range, which will create a healing area with no vertical limit. These abilities combined give him a great damage output. In addition his Shock Pulse will bounce between enemy players. ![]() As his primary weapon he wields his Lightning Staff that creates a channeled beam of lightning that can go up to medium range. Ghost Walk will let him become untargetable. Grohk is a support champion with a high damage output. Now, Shaman to the new Lightning Orcs of the Red River, Grohk ventures into Crosswind Hold to interpret the will of Vex. ![]() The tribe stopped laughing when Grohk electrocuted them all. ![]() They laughed when he returned, proclaiming himself prophet to Vex, the Lightning God. In fact, the Fire Tribe cheered when Grohk left. Naturally, it's no longer considered canon This was Grohk's bio on the official Paladins website in the extremely early days of Paladins.
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